When I travel to conferences and speak with people about their agile UX experiences I come across a lot of repeat questions. Most of these pleas for help are about time management, rapid design sketching, traditional usability approaches, group design mentality, lack of support for UI development, and let’s not forget meeting burnout. Even today UI [...]
Over the course of time I’ve developed my own hybrid proto-typing approach for graphical mocks.
First off let me state it’s been awhile since I have posted. This is mainly because projects have kept me busy. Lately, I’ve been trying to push the power of paper-prototyping. It’s a tough concept to get across though because some just don’t see the value. In fact, the customer, BA, Product Owner, just want [...]