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If I had a million dollars for every time a client asked me to add more features, or more appropriately stuff and jam more features into an already bulging application, I would have published a book, bought a mansion, and maybe a small island somewhere in the South Pacific....
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UI Design Lessons: Are You Driving Your Application Usability Off A Cliff? If I had a million dollars for every time a client asked me to add more features, or more appropriately stuff and jam more features into an already bulging application, I would have published a book, bought a mansion, and maybe a small island somewhere in the South Pacific.... Jul 4th, 2008 | one response
SXSW Interactive 2008 – Pre-Morning Wakeup Planning Slept terrible last night so going to grab the starbucks. Today is the first full day. There are ton of events going on and as usual so many at the same time. The schedule online at sxsw.com is really hard to use. I came across this site that manages the SXSW schedule in a unique and highly... Mar 8th, 2008 | no responses
Why Did My Design Fail Miserably and Other Not Nice Things? So as I was laying here sick in bed and thinking about design stuff. That’s the great thing or a curse about having a design based job. Even while you are sick you can’t always turn off your brain. So unless asleep or staring at the tv you are always thinking. ... Mar 28th, 2007 | no responses

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The idea for this design blog first came about two years ago at SXSW Interactive.

Currently UI Design guide is in its fourth redesign. This site takes quite a bit of time to maintain as well as write the content. Just like UI Design this site is a passion that keeps evolving.

Inside, I cover articles on many topics icluding: lessons, prototyping methods, agile UX methods, design reviews, design challenges, application features, and of course design experiences, just to name a few.

With all the blogs out there you may be asking yourself who are you to give advice? That's a fair question. If you have a moment feel free to read about my design history.