If I had a million dollars for every time a client asked me to add more features, or more appropriately stuff and jam more features into an already bulging application, I would have published a book, bought a mansion, and maybe a small island somewhere in the South Pacific.
Usability is nothing new. What is new is […]
Over the course of time I’ve developed my own hybrid proto-typing approach for graphical mocks. There are several benefits I have discovered by streamlining this hybrid process.
What are the benefits of Hybrid Prototyping & Mocking?
More reliable layouts that fit expected content layouts (better predictability)
Quickly create complex and realistic widgets
Rapidly develop new HTML controls
Use each tool (expressions, notepad, […]
Welcome to my first in a series of design processes instructions and examples. These are setup in such a way as to walk you through development cycles in relation to creating, producing, usability testing, and execution from a UI Design stand point.
I’ve been wanting to get back to the core of this blog for some […]
What makes a good design? Is it the process of creating the design, the aesthetic, or the usability? Does increasing a complex process for design force it to be good, or hinder a web application’s creative possibilities?