When I travel to conferences and speak with people about their agile UX experiences I come across a lot of repeat questions. Most of these pleas for help are about time management, rapid design sketching, traditional usability approaches, group design mentality, lack of support for UI development, and let’s not forget meeting burnout. Even today UI [...]
I’ve been banging my head against a wall trying to figure this question out for some time now. Can existing in an agile development cycle truly create the best ui design? I’ve worked in Agile development environments.
Welcome to my three part series (so far) delving into real world experiences in relation to Agile Development Methodologies. In this three parts I will explore solutions, problems, and suggestions for dealing with various phases of an agile development cycle in relation to UI designers needs.