Currently Browsing: prototyping
What makes a good design? Is it the process of creating the design, the aesthetic, or the usability? Does increasing a complex process for design force it to be good, or hinder a web application’s creative possibilities? The House that Jack Built…Is Crumbling Down Let’s say you...
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First off let me state it’s been awhile since I have posted. This is mainly because projects have kept me busy. Lately, I’ve been trying to push the power of paper-prototyping. It’s a tough concept to get across though because some just don’t see the value. In fact, the...
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Design Lessons: Should You Rush Your Design To Market or Stall it for Great Design? What makes a good design? Is it the process of creating the design, the aesthetic, or the usability? Does increasing a complex process for design force it to be good, or hinder a web application’s creative possibilities? The House that Jack Built…Is Crumbling Down Let’s say you... Apr 9th, 2008 | no responses
Design Conferences: Big D Design Conference Dallas Texas This is just a little note to let you all know I’ll be attending the Big D Design Conference in Dallas on May 30th. It’s a one day event 9 – 6 p.m. that looks to have a good lineup of speakers.  Admission is $50.00 and $10.00 to get into the “after party.” ... May 8th, 2009 | no responses
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UI Design Lessons: A UI Designer in an Agile World, Get Me Out of Hell! – Part 1 When I travel to conferences and speak with people about their agile UX experiences I come across a lot of repeat questions. Most of these pleas for help are about time management,  rapid design sketching, traditional usability approaches, group design mentality, lack of support for UI... Oct 20th, 2009 | 2 responses

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The idea for this design blog first came about two years ago at SXSW Interactive.

Currently UI Design guide is in its fourth redesign. This site takes quite a bit of time to maintain as well as write the content. Just like UI Design this site is a passion that keeps evolving.

Inside, I cover articles on many topics icluding: lessons, prototyping methods, agile UX methods, design reviews, design challenges, application features, and of course design experiences, just to name a few.

With all the blogs out there you may be asking yourself who are you to give advice? That's a fair question. If you have a moment feel free to read about my design history.