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UI DESIGN GUIDE TAG CLOUD

Archive for 'Design Methods'

UI Design Lessons: Are You Driving Your Application Usability Off A Cliff?

If I had a million dollars for every time a client asked me to add more features, or more appropriately stuff and jam more features into an already bulging application, I would have published a book, bought a mansion, and maybe a small island somewhere in the South Pacific.
Usability is nothing new. What is new is […]

How Can I Speed up Proto-typing & Visual Design Mocks with Hybrid Design Proto-typing?

Over the course of time I’ve developed my own hybrid proto-typing approach for graphical mocks. There are several benefits I have discovered by streamlining this hybrid process.
What are the benefits of Hybrid Prototyping & Mocking?

More reliable layouts that fit expected content layouts (better predictability)
Quickly create complex and realistic widgets
Rapidly develop new HTML controls
Use each tool (expressions, notepad, […]

Which Widget is the Right Widget for My Application Design?

Let’s talk about proper widget usage. It’s imperative to know when to use the right tool for the right job. I wouldn’t use a sledge hammer to hang a painting (unless it was a very large painting.) I wouldn’t use a socket wrench as a pliers. I could use a butter knife to screw something […]

When is it the Right Time to Use Icons?

When is it appropriate to use icons in your application? This is a decision I always have to make when creating a complex application. There are several key factors that you can use to support your reasoning for
utilizing icons. It’s important to know why to use icons over some other method. What things should you […]



UI DESIGN GUIDE TAG CLOUD