A Great UI Conveys A Superior User Experience.

UI Design Lessons: Are You Driving Your Application Usability Off A Cliff?

By uidesigner on July 4th, 2008

If I had a million dollars for every time a client asked me to add more features, or more appropriately stuff and jam more features into an already bulging application, I would have published a book, bought a mansion, and maybe a small island somewhere in the South Pacific.

Tags: , , , , , | 1 Comment »

How Can I Speed up Proto-typing & Visual Design Mocks with Hybrid Design Proto-typing?

By uidesigner on May 11th, 2008

Over the course of time I’ve developed my own hybrid proto-typing approach for graphical mocks. There are several benefits I have discovered by streamlining this hybrid process.

Tags: , , , , | 1 Comment »

Which Widget is the Right Widget for My Application Design?

By uidesigner on April 7th, 2008

Let’s talk about proper widget usage. It’s imperative to know when to use the right tool for the right job. I wouldn’t use a sledge hammer to hang a painting (unless it was a very large painting.) I wouldn’t use a socket wrench as a pliers. I could use a butter knife to screw something in, but is that the best solution? It’s all about using the right application piece at the right time.

Tags: , | No Comments »

When is it the Right Time to Use Icons?

By uidesigner on April 2nd, 2008

When is it appropriate to use icons in your application? This is a decision I always have to make when creating a complex application. There are several key factors that you can use to support your reasoning for utilizing icons. It’s important to know why to use icons over some other method. What things should you avoid when creating icons and what should you do to create potentially successful icons.

Tags: , | No Comments »